Sunday, April 09, 2006
Red Steel
12:11 PM





Originally uploaded by el moco.
This is Red Steel. The screenshots are actually photos taken of the latest Game Informer (courtesy of Endangered Gamer). This game is the first revealed Nintendo Revolution game. It looks pretty damn awesome.

GameFAQs poster GameDesignerSage provided quite a bit of information on the game. Here's some of the more notable things:
- Game development started shortly after E3 2005. Ubisoft saw and demoed the controller before E3 2005.

- The first third of the game will be all about being "brutal by necessity".

- As you start out you will be less precise and probably favor more devastating weapons (machine guns). As you progress and become more precise, smaller guns will be more preferred. "The overall goal...is to use five bullets to kill five enemies".

- By defeating high ranking leaders who command others and sparing their lives, you will be rewarded. He will offer you respect and help (guns, help, new weapons, alternate paths, etc).

- Specific motions with the controller will trigger combos (in the final game). Tracing an X in the air, for instance, will unleash a devastating attack.

- You track down the gang leaders and try to turn them to your side. If you don't, they will join Tokai's (the main villian) gang.

- You have to prove you are worthy to them by battling them and sparing their lives. You will need as many of them with you as possible to face Tokai. Without their help, you'll have a rough time when you finally face him.

- The two triggers on the front of the analog unit activate ducking and jumping. The analog stick controls movement, and the revmote controls aiming. No rails.

- Most console FPS games limit their enemies to horizontal planes to prevent player frustration, but targets on a verticle plane are just as easy to hit with the Revolution controller.

- While you can quickly shoot enemies anywhere on screen, Red Steel never feels in a light-gun game - this is a true FPS, one that feels like it has drawn from the best of both the PC and console shooter worlds.

- AI characters will care for themselves. They will go for cover, attack you while you're reloading. They focus on risk management. "They won't walk around a table to get to you. They will simply jump over the table". [Sounds a lot like the aweseome A.I. in F.E.A.R.]

- Split screen multiplayer [no mention of online play]

Click here for more details.

The game sounds really awesome (and looks great to boot). A lot of anti-Nintendo folk are going on about "I thought graphics didn't matter" when all the Nintendo fans got all excited due to the screenshots. They seem to totally forget that these are the first screenshots of a Revolution game to be revealed. That's a good enough explanation for all the hype. Plus, the gameplay sounds like it'll be very interesting. I'm just hoping the animation will be good ('cause I'm an animation whore). Take Oblivion for example. It looked great according to screenshots, but in motion it looks like crap.

I'm looking ever-so-forward to E3.

Comments:

Blogger Sharuk said:
I'm thinking that i should say " bonjour" cuz u live in paris but u say its somewhere in US so i'll say "wassup!"

hey check out my blog about tech podcasts. Tech Shows
 

Post a Comment
<< Home
April 2006 May 2006 June 2006 July 2006 August 2006 September 2006 October 2006 November 2006 December 2006 January 2007 February 2007 March 2007 April 2007 May 2007 June 2007 July 2007 August 2007 September 2007 October 2007 November 2007 December 2007 January 2008 February 2008 March 2008 April 2008 May 2008 June 2008 July 2008 August 2008 September 2008 October 2008 November 2008 December 2008 March 2009 April 2009 May 2009 June 2009 July 2009 September 2009 August 2010 December 2010 July 2011 August 2011 June 2012 July 2012 August 2012 January 2013

Powered by Blogger